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I may never be back.

Posted: March 13th, 2011, 11:16 am
by Thulsa
Before Call of Duty. Before Halo. Before Counter Strike. Before Unreal Tournament. There was a time when the FPS was just coming into it's greatness. It started with Lan Parties and Quake with it's death matches bringing us the term Frag in gaming. (At least that is where I first heard it.) Arguably one of the first online shooters. A year later a company would revolutionize how we played online shooters. It was my life and my addiction. My first online handle was created. It was a different type of online shooter from quake. Oh it had grenade launchers, and rocket launchers and all the class act weapons one would need to mow down his opponent. It also had vehicles and jet packs. It was without a doubt the first ZFPS. It was made by Sierra a company now long gone. It's name was Tribes and eventually tribes 2. It was a game so far ahead of it's time you play a game today and see elements in that game that was first in tribes. Oh yeah and it was open source too allowing gamers to create their own mods, skins, and map packs.

Not familiar with tribes check it out here.



Now why does the post topic say I will never be back again? I recently came across this.

http://www.tribesascend.com/



If this game lives up to half of the greatness of Tribes 2 I will be lost forever. CYA !!! lol

Re: I may never be back.

Posted: March 13th, 2011, 9:09 pm
by Hierophant
I never saw Tribes before, although I was aware of it by name. Looks like a barrel of fun!
Thulsa wrote:It was without a doubt the first ZFPS.
Uhm... I Googled ZFPS and found a few acronyms, eg. zinc finger proteins, among others?! :confused:

Re: I may never be back.

Posted: March 13th, 2011, 9:22 pm
by Thulsa
X Y and Z axis fps. It was really only used by people that played Tribes. It wasn't until Halo 2 that they explored it again. Now Halo Reach has jet packs and vehicles. ect ect.

Re: I may never be back.

Posted: March 13th, 2011, 10:15 pm
by Hierophant
Ah OK, Z Axis First Person Shooter. Makes sense. Hey, what about Duke Nukem then? I remember zooming him around with a jetpack back on the N64 way before Halo was ever dreamed of.

Re: I may never be back.

Posted: March 14th, 2011, 1:09 am
by Atarix777
Oh man, when someobody talks about "LAN" parties and shooters, my heart starts to bleed...! :friends:

My whole life was a during the 90's a LAN party, every weekend, everything from doom to duke nukem, we played it all, hehehe... Uhm, but its strange that I never heared about "Tribes" before, when did this game came originally out first?

Re: I may never be back.

Posted: March 14th, 2011, 9:31 am
by Thulsa
Atarix

I am not sure it was a big enough game to make it outside the US. It had a massive following in the US until the 3rd installment Tribes: Vengeance. Sierra went out of business and the final product was so bugged that it needed to be patched. But since Sierra was not around to patch the game it failed and ended the Tribes run.

Tribes was released in 1998. It was set for LAN parties or full 56k glory. What was amazing at the time was you could play a 3d open environment game on a 56k with little to no lag depending on the server location. The maps were huge in some instances. Requiring you to learn a technique called skiing. It was a must skill on some maps. Basically you used your jet pack to get to a top of the mountain and used the in game gravity to pull you down the opposite slope like a skier. Using your jet pack to keep you from touch the ground to much and slowing down. Then using your momentum to fly up and over the next mountain and gain some serious air.

Some of the Other features were different Armor classes and as much as I hate to say it they invented long range sniping in online games. If anyone has ever hated a sniper you can thank Tribes for cross map sniping. The also had physic based weapons energy pulses you could bounce at angles the list of things this game offered goes on and on. I will stop there before I write a disputation on it.

Re: I may never be back.

Posted: March 14th, 2011, 1:30 pm
by Atarix777
Ah, I see, thx a lot fot the information :thumbsup:

If I remember right, arround 1998 we where playing mainly Quake2 and short after UT99 and CSS like beeing crazy on our weekly LAN parties (15 ppl. every sunday ^^ - and once all three months we organized someting big with up to 170 people :yes: ), I never will forget these cool times... CSS with a 56K modem wasn't working out that good, but I remember that UT99 worked perfectly and without any problems with 56K Modem, too (even if I had already a ISDN Flat in the late 90's the most of my friends had modems and so I didn't found that much of ppl. that played CSS with me until arround 2001 when they got finally ISDN and i got ADSL for a horrible high price ^^).

How about you, did you joined a lot of LAN parties back then, too?

Re: I may never be back.

Posted: March 14th, 2011, 3:06 pm
by Thulsa
I was not a serious LAN person back then. However I played Quake, Tribes, RTS's all at one time or another through LAN parties. I know the feeling you are talking about with LAN parties though so much fun. Quake was big for my state back then. Quake parties were everywhere. During that era Ultima ONline was a huge Success as the first MMORPG and I played that for seven years which cut into my LAN time. Safe to say if i was not on UO I was on Tribes.

Tribes was still my first FPS addiction. I have been looking for a replacement ever since. MAG for the PS3 imo held the most potential for the size of the games to come close to a console version. Halo could be there now but I find the gameplay online to be terrible. Everyone just runs around head shotting each other in Halo: Reach, not my type of game. I prefer more sound tactics. Tribes was a game of tactics to the extent if you didn't work together you would never win. It was also more important to win the match back then instead of who had the biggest KDR and the largest amount of kills. No one cared about that back then. Winning was a priority.

Re: I may never be back.

Posted: March 15th, 2011, 1:41 pm
by Atarix777
Ah, I see - sounds a bit like it was over here, too. Even if quake was very popular, CSS took back then over whole Europe; on the day that it came out it became the number one on the whole marked.

But I know what you mean when you talk about the "head shot" shooters, somehow I don't like these kind of shooters, too. For me there is nothing cooler then having a nice team with some friends and to win because of using a stratiegie that you worked out with your tream before :smile:

But these kind of games are quite rare these days, if a new "Tribes" will come out and if it will be as you descrybed it then I will have to check it out as soon as possible :thumbsup: